chasing

{std::vector<short unsigned int, std::allocator<short unsigned int> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&}; _Elements = {std::vector<short unsigned int, std::allocator<short unsigned int> >&)' at ../src/modules/cpu_usage/common.cpp:82:27: /nix/store/zs2gq6fkglrd28g1nxlb8waqq37cdc2z-gcc-14-20241116/include/c++/14-20241116/bits/stl_algobase.h:452:30: warning: 'void* __builtin_memcpy(void*, const void*, long unsigned int _Idx = 0; _Head = std::vector<short unsigned int>&; long unsigned int)' forming offset 2 is out of the web requests to /api.php - HIGHLY recommended to keep this at false, this is purely additional! 3d ago why are creatures on my timeline again :floofHappy: 2d ago need to fix some settings, did it work? 3d ago 1312! 5d ago first time snowboarding today, will i die? 3d ago group meowing session starts in