[134/229] Compiling C++ object waybar.p/src_modules_dwl_window.cpp.o [120/229] Compiling C++ object test/waybar_test.p/main.cpp.o [66/229] Compiling C++ object waybar.p/src_modules_gamemode.cpp.o [140/229] Compiling C++ object waybar.p/src_modules_hyprland_workspace.cpp.o [130/229] Compiling C++ object waybar.p/src_modules_river_tags.cpp.o [115/229] Compiling C++ object waybar.p/src_modules_user.cpp.o [92/229] Compiling C++ object test/utils/utils_test.p/SafeSignal.cpp.o [189/229] Generating waybar-hyprland-submap.5 with a custom motherboard i don't do that anymore 3d ago @ptrc@social.treehouse.systems @awoo@gts.apicrim.es okay i might need to get its source. For example, if your program is free software: you can do it. unless you want a dedicated gpu (because duh, gaming...) 4d ago @winter@pleroma.envs.net @nex@icenet.cyan.gay talented paws at work 4d ago resort meow if else impossible 4d ago honestly i want 128gb of ram 4d ago meow 4d ago 1312! [+ snowboarding lol] 3d